The Liquify filter can be used to apply non-destructive liquify distortions to the entire image or masked regions of it.
This filter can be applied as a destructive or non-destructive, live filter from the Filters Studio's Distortion category. For the latter, enable Add Live filters from the Studio before applying it.
When a warp is applied to an image, the overlaid mesh will update to describe the warp on a grid. Furthermore, modifying the grid will update the warped image below.
When warping images using this filter, the active Persona will switch to the Liquify Persona and this Persona's Liquify tools will become available. These tools can be divided into three types:
These Liquify tools are supported by a dedicated context toolbar for setting warp brush width, hardness, opacity, and more.
Warping can be further modified and controlled using the dedicated Liquify Studio.
You can reset the warp you have applied at any time by selecting Reset Mesh from the Liquify Studio.
Tapping Done will commit your warping and create a Liquify filter layer; to undo your changes before committing, scroll back the history steps in the Persona's History Studio.
When applied non-destructively, this filter layer behaves like any other live filter layer in that it is has inherent masking properties, is non-destructive, and can be temporarily hidden or deleted from the Layers Studio, and even moved up or down the layer stack for different results.