Perspective projection allows you to project (or map) perspective planes to flat 2D representations and edit them.
After adding a perspective plane, you can temporarily remove perspective. This lets you apply texture, text, and brush strokes in 2D without having to manually transform the content to maintain perspective. Once edited, and the projection is removed, the added edits are transformed automatically ensuring that perspective is kept realistic.
Multiple planes can be defined—each one can be edited individually.