Creating compounds

Compounds provide a flexible approach to creating a variety of shapes from separate objects using Boolean operations.

Unlike joining objects, creating a Compound is a non-destructive process. This means a Compound can be added to, or broken apart, at any time. Objects within the Compound can also be removed and modified without restriction, if and when desired.

Objects within a Compound interact with each other depending on their individual compound mode. This mode can be changed at any time; each mode can be previewed in realtime on selection.

Compound modes

There are various operations available:

Add—expands Compound by adding the object's area to all objects below. This is the default mode.

Add

Objects before and after operation.

Subtract—reduces Compound by removing the object's area from all objects below.

Subtract

Objects before and after operation.

Intersect—modifies Compound by only showing overlapping areas of selected object and objects below.

Intersect

Objects before and after operation.

Xor—merges selected objects into a composite object with transparent area where filled regions overlap.

Xor

Before and after operation.
Edit Menu To create a Compound:
  1. Select multiple objects.
  2. From the Edit menu's Geometry section, long press on the Add, Subtract, Intersect or Xor command.
More To change the compound mode subsequently:
  1. In the Layers Studio, expand the compound and select the topmost object.
  2. From Layer Options, select an alternative Compound mode.

The compound will be created as a Compound layer entry in the Layers Studio containing the original objects.

To add an object to a Compound:

The object is included in the Compound using the default Add mode.

To remove an object from a Compound:

SEE ALSO: